The Demonblade Victis

Indomitable Glamer- Through the use of its will and greater perception, Victis can create a glamer so perfect that it is inperceptible to even the best scrutiny. It shifts with the weather, masks or produces an appropriate scent or heat signature, and even goes so far to bend reality around it to match the size weight and footprint of the perceioved person or creature.

Chaos Wave- The signature move of Omega Starwatcher, it was passed down to his daughter, The Dragon Queen, whom imbued her sword with the ability to manifest it. Chaos wave is a wave of psionic and void energies blended perfectly together to mental and psychic damage as well as disrupt the enemy's though processed temporarily stunning/dazzling them.

Volley of the Void- With a directed wave of Victis, Sparius may open us a one-foot portal to the void in front of himself that expels three balls of explosive void-infused hellfire that devour and slowly burn away at both the soul and body of it's victim(s). The range of these fireballs is up to 400 feet and can be directed ot controlled by Sparius with concentration. As Sparius grows stronger, he will be able to call forth more of these purple-black balls of death and destruction.

Augmentus Sanguinem- While this power is in effect, Victis' blade is surrounded by a radiating crimson aura. With every successful cut or slash that draws blood, Victis converts the energy from the blood into physical strength, stamina and speed that floows into Sparius, exponentially improvin his fighting prowess. This augmentation last for 8 hours from the last time Victis tasted blood.
[Sealed away until Sparius is better attuned to Victis.]

Phantasmal Tempest- This technique may be noted when Victis begins to smolder and burn, becoming enveloped in a shadowy haze that rise as if some tangible form of darkness were indeed set alight. With this technique Sparius is able to defend against any variety of attack, often without needing to physically contact the target/projectile or even see it. A meta-physical barrier maintained by Victis surrounds Sparius, and though it is invisible, causes the surrounding area about his person to noticeably darken. Any contact with the close-fitting barrier often results in an eruption of darkness that consumes whatever thing is unfortunate enough to be directed at it. It's known that Sparius may focus this barrier as well, making him able to effectively rend pure energy asunder in some cases. The extents of this technique's durability or how powerful or far away a slash can be produced are unknown as Sparius has very rarely drawn upon the Phantasmal Tempest in battle.
[Sealed away until Sparius is better attuned to Victis.]

Infernal Sundering- Charged with The Darkness, Victis burns with dark power, appearing almost alive with energy that courses over its blade as pulsing and crackling malevolent energy. When this technique is employed, every one of Sparius' swipes or strikes will resound with a thundrous blast. Should anything come into contact with the blade or visa versa, the energy will be transferred in small but potent amounts to whatever it physically interacts with. The explosions do not bother Sparius in the least. Sparius can see, unobstructedly, straight through them whenever the blade should clash with another's in battle. However, the blasts do often sear the flesh of the opponent before him and, more, frequently, throw the opponent's weapon to one side, the force of the blast tearing it from their grasp if not simply destroying the weapon in part or absolutely. This technique may last for up to eight slashes at Sparius' current strength, but will increase as his attunement and skill with Victis grows. The size of the localized explosions depends solely upon how much force Sparius is putting behind each of his attacks, however prolonged use will greatly fatigue Sparius.

Crash the Gates- Carving a whole in reality to the Nine Hells or the Abyss, Victis can summon up to two powerful demons or devils to be fully under Sparius total control. These demons will stay with Sparius for up to 12 hours, aiding him and doing his bidding, such as attacking his enemies and ensnaring them to be dragged to the realms below to be forevermore tortured.
[Sealed away until Sparius is better attuned to Victis.]